The Art of Fauna

 

Factsheet

Developer:
Klemens Strasser
Graz, Austria
Release date:
Feburary 03rd 2025
Platforms:
iPhone, iPad
Website:
strasser.app
Pricing:
EUR 7.99

Description

Discover the wonders of nature with "The Art of Fauna", a beautiful puzzle game! Each artwork is paired with a fascinating description about the animal it depicts, allowing you to choose your path: relax and piece together stunning vintage drawings, or challenge yourself by reconstructing the text and learn about these magnificent animals.

THE ART

Immerse yourself in a curated collection of natural history masterpieces from the 18th and 19th centuries. These stunning wildlife illustrations, crafted by renowned artists like John James Audubon and John Gould, were originally created for scientific publications, perfectly capturing the marriage of artistry and natural science of their era.

GIVING BACK

We believe in protecting the magnificent animals that inspired these artworks. That's why a portion of every purchase supports selected wildlife conservation organisations, helping to preserve endangered species and their habitats for future generations.

ACCESSIBLE FOR EVERYONE

The Art of Fauna was designed to be truly accessible to everyone. The unique puzzle approach that lets you choose between picture and text puzzle, paired with makes it playable regardless of visual or cognitive impairments. Additional accessibility options include:

  • - Simplified texts for better comprehension
  • - Dyslexia-friendly fonts
  • - Customizable color schemes
  • - Content filters that let you hide specific animals that might cause discomfort
  • - Support for VoiceOver, VoiceControl and Switch Control

Features

  • 110 puzzles from 5 different biomes
  • Featuring real art from the 18th and 19th centuries
  • Accessibile for everyone
  • 20% are donated to wildlife conservation organisations

Videos


Images


Selected Articles


About Klemens Strasser

My name is Klemens and I'm a 30-year-old indie developer from Graz, Austria who loves to make apps and games more accessible. My projects got me an ADA (Apple Design Award) nomination in 2022 (Letter Rooms, Inclusivity Category, an ADA nomination in 2023 (Ancient Board Game Collection, Inclusivity Cateogry), a Student ADA in 2015 (Elementary Minute), a nomination for the AppleVis Golden Apples in 2022 (Ancient Board Game Collection) a feature on the GAAD on the App Store in 2019 and 2021 (Subwords) and four WWDC scholarships. In the past, I worked at Flexibits on Fantastical and Cardhop and am now the iOS Lead developer at Nuki Home Solutions.

More information

More information on Klemens Strasser, our logo & relevant media are available here.


Team & Repeating Collaborators

Klemens Strasser
Developer - Artist - Game Designer
Josh Mobley
Sound Design